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Source | Destination -two of us-

Source | Destination -two of us-

← Return to Source | Destination -two of us-

Devlog

  • The full release... version 1.0
    December 30, 2019 by DagitabSoft
    Finally, after some struggles and a pesky blackout that caused a delay in the release date, Source | Destination -two of us- is finally live! As luck would have it, I've completed and uploaded the ful... Continue reading
  • Demo version complete... version 0.5
    September 23, 2019 by DagitabSoft
    At last, I've finally completed the demo version, which covers the first game in the Source | Destination saga. This will be the version I'll exhibit at the upcoming E-sports and Gaming Summit (ESGS)... Continue reading
  • Everything goes smoothly... version 0.03
    September 14, 2019 by DagitabSoft
    As promised, I'm back with a substantial update to the game. At first, I was lost for words on how to properly port over a single event in RPG Maker XP (which contains transitions, dialogue, and battl... Continue reading
  • A substantial end-of-month update... version 0.02
    August 29, 2019 by DagitabSoft
    Finally, after more than two weeks of painstaking pixel art work (but made a bit easier thanks to royalty-free resources), I'm proud to present to you the second update. Essentially, the intro has bee... Continue reading
  • The start of all things... version 0.01
    August 13, 2019 by DagitabSoft
    Last year, I've gone retro with a text-based game made with BASIC that is a demake of several of my old games. This year, I'll do this again, only with a demake of only two games, compressed into one... Continue reading
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